This project covered issues of contemporary representation and the development of splines in relation to complex digital form and physical/visual space. Visualization today encompasses the development, exploration and communication of information and ideas in multiple mediums. This project engaged recent techniques related to splines, gesture interfaces and virtual reality. It developed critical visual literacy and reviewed methods for generating and evaluating lines, surfaces and volume. We reviewed modes of drawing and modeling in three-dimensional space, including the importance of precision and abstraction. Finally, this project fostered the development of architectural character while introducing us to methods and concepts of three-dimensional drawing (zero gravity), digital modeling, multiple realities and digital/physical fabrication.
Designed with Bohong Qiu
instructor: Kristy Balliet and Casey Rehm